Professor Putricide Hotfixes
Professor Putricide is getting two hotfixes deployed right now.
One of them fixes an issue where the Mutated Transformation and Mutated Plague ability were doing significantly less damage in 25 player mode than intended. Mutated Transformation was actually doing less damage in 25 player mode than in 10 player mode!
In a separate hotfix affecting both 10 and 25 player modes, Tear Gas should no longer cancel player abilities such as Devotion aura. Instead of being totally immune, players now take 99% less damage. This also means Heals over Time spells will continue to work while Tear Gased, Dispersion will grant mana, etc.
Daily Blue
Druid
Balance druids
Keep in mind that we tend to make much smaller adjustments during a minor patch cycle due to the limited amount of testing we're allotted before applying such patches. For this reason you're not likely to see any major Balance druid changes coming in the next minor patch.
With that being said, one small change we have in the pipeline is to double the effectiveness of Earth and Moon so that it provides a flat 2/4/6% spell damage increase. As an obligatory warning, this is subject to change prior to the next minor patch going live.
Shaman
Elemental T10 4pc
We're not happy with Elemental 4PT10, even with the change Eyonix announced (not requiring Flame Shock for LvB to crit). I think we're likely to completely redo it. We'll try and post soon what we think that change will be so you can make gear choices accordingly.
...The Shaman Tier 10 bonus has been redesigned and will no longer reduces the cooldown of Lava Burst or enables Lava Burst to be guaranteed to critical strike without Flame Shock present. Instead successful Lava Burst casts now increase the duration of Flame Shock on the target by 6 seconds.
Please note this is still a work in progress and we may end up with a different or modified bonus before the patch goes live.
Warlock
Using Nevermelting Ice Crystal to bloat Corruption's crit %
I don't think either haste not crit qualify as an "exploit." That word implies you are somehow abusing mechanics so bad that you risk some kind of punitive reaction on our part. Usually if we don't like how a class is working we'll just fix the mechanics and not blame players for it.
In any case, haste provided a huge damage boost and was hard to fix. Crit provides a moderate damage boost and is hard to fix. So we probably won't be changing the way rolling crit works any time soon. You can use it without fear of ramifications from us. :)
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