For a quite long time, there're many people who have been joining up with others to complete quests. This is the fastest way to complete quests but there're just as many disadvantages as there are advantages. Being a new player to the game, this is often missed. So here we want to give you a few of examples of when you should get joined up in groups. While those of you know that when a particular quest says, group or dungeon within your log, that is when it is needed. But there are many other places where you have to be in a group in order to finish it. The followings we will cover as much as we can and hopefully it will help you out tremendously.
If you are new to the World of Warcraft, you don't want to group up at all. The fastest way for you to level up is by accomplishing quests all by yourself. For instance, those who start out in Shadowglen will see spiders, owls, nightsabers, grells, gnarl-pines and many other enemies around the area. While many of them will relinquish a substantial amount of XP in the beginning, the higher the level of your opponent, the more XP you will receive. If you want to play with a friend, go do your own thing in the area instead of grouping up. If you play together you will only receive half the XP or even less then if you did it alone.
When you go back to the same quest givers, there is many times where quests get harder and harder. Given that you will receive higher XP for completing them, but it could take a long time to finish it. A prime example over around Shadowglen and Dolanaar is the Ban'ethil Den. While the Gnarlpines are easy to take on individually, here you have to deal with probably a hundred of them if not more before it is all said and done. Even if you are a level 10 or 11 you are dealing with Hordes of level 7-9 enemies. Heading in like a kamikaze will only get you killed by yourself. So a group effort is needed here.
This is just one example of many, so you see them frequently, don't be surprised. This is why it is important to be in a guild. If there are any other players online in your guild they should be more than willing to help. If you aren't part of one yet, head to the nearest city like Darnassus is to Shadowglen and see if you can find some others to help you. Now, you won't receive a lot of XP per enemy killed, but you will get the treasures and appropriate drops needed to complete your quest. They made need it themselves and if that is the case, make sure you share it with them in your quest log area.
You'll notice the various raids available when you get to a certain level with your toon. These are where up to 40 people can all go at the same time and try to take over a city. This is something everyone should try; you will have to wait until you reach the mid to upper 60s before even attempting it. Huge cities like Stormwind and Ironforge are extremely hard and might even rival beating the Lich King as far as difficulty goes in the newest expansion pack. Remember that this isn't considered a group but instead a raid and there is a difference. For now, just stick with the smaller groups and as you build your character, your guild will want to raid cities down the road.
But most of the time, people often forget about the group looting issues that come into play when others are paired up with you. There are five ways to initiate this within your group. If you want to let everyone get what they can, set it to free for all. If you want everyone to get their fair share, place it on the Round Robin scenario.
If you are new to the World of Warcraft, you don't want to group up at all. The fastest way for you to level up is by accomplishing quests all by yourself. For instance, those who start out in Shadowglen will see spiders, owls, nightsabers, grells, gnarl-pines and many other enemies around the area. While many of them will relinquish a substantial amount of XP in the beginning, the higher the level of your opponent, the more XP you will receive. If you want to play with a friend, go do your own thing in the area instead of grouping up. If you play together you will only receive half the XP or even less then if you did it alone.
When you go back to the same quest givers, there is many times where quests get harder and harder. Given that you will receive higher XP for completing them, but it could take a long time to finish it. A prime example over around Shadowglen and Dolanaar is the Ban'ethil Den. While the Gnarlpines are easy to take on individually, here you have to deal with probably a hundred of them if not more before it is all said and done. Even if you are a level 10 or 11 you are dealing with Hordes of level 7-9 enemies. Heading in like a kamikaze will only get you killed by yourself. So a group effort is needed here.
This is just one example of many, so you see them frequently, don't be surprised. This is why it is important to be in a guild. If there are any other players online in your guild they should be more than willing to help. If you aren't part of one yet, head to the nearest city like Darnassus is to Shadowglen and see if you can find some others to help you. Now, you won't receive a lot of XP per enemy killed, but you will get the treasures and appropriate drops needed to complete your quest. They made need it themselves and if that is the case, make sure you share it with them in your quest log area.
You'll notice the various raids available when you get to a certain level with your toon. These are where up to 40 people can all go at the same time and try to take over a city. This is something everyone should try; you will have to wait until you reach the mid to upper 60s before even attempting it. Huge cities like Stormwind and Ironforge are extremely hard and might even rival beating the Lich King as far as difficulty goes in the newest expansion pack. Remember that this isn't considered a group but instead a raid and there is a difference. For now, just stick with the smaller groups and as you build your character, your guild will want to raid cities down the road.
But most of the time, people often forget about the group looting issues that come into play when others are paired up with you. There are five ways to initiate this within your group. If you want to let everyone get what they can, set it to free for all. If you want everyone to get their fair share, place it on the Round Robin scenario.
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